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[Event "Hourly Racing Kings Arena"] [Site "https://lichess.org/3OhWsjld"] [Date "2024.06.02"] [White "PaNiOiStP2023"] [Black "khalidforu"] [Result "0-1"] [UTCDate "2024.06.02"] [UTCTime "11:40:16"] [WhiteElo "2019"] [BlackElo "1630"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+11"] [Variant "Racing Kings"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kg3 Kb3 2. Kf4 Kc4 3. Qh6?! { (0.00 → -0.91) Inaccuracy. Nxc2 was best. } (3. Nxc2 Nxf2 4. Rxf2 Rxc2 5. Kg5 Kb5 6. Kh6 Rc7 7. Rg6 Bb2) 3... Nxf2 4. Nxc2 Rb7?? { (-0.73 → 2.87) Blunder. Rxc2 was best. } (4... Rxc2 5. Rxf2 Kd5 6. Kg5 Qa7 7. Rf6 Bb2 8. Bh3 Qe7 9. Rxb1 Nxb1 10. Qg7) 5. Nxa1 Kc5?! { (2.98 → 3.87) Inaccuracy. Kd5 was best. } (5... Kd5 6. Rxf2) 6. Rg8?! { (3.87 → 2.77) Inaccuracy. Rg6 was best. } (6. Rg6 Rc7) 6... R1b6 7. Qf6?? { (3.53 → 0.36) Blunder. R1g6 was best. } (7. R1g6 Bb2 8. Kf5 Nfe4 9. Bg2 Bxa1 10. Rxb6 Rxb6 11. Qh1 Bb2 12. Bxe4 Nxe4) 7... Rc6?? { (0.36 → 4.88) Blunder. Ne4 was best. } (7... Ne4 8. Qd8) 8. R1g7?? { (4.88 → 1.92) Blunder. Bg2 was best. } (8. Bg2) 8... Kb6?? { (1.92 → 5.92) Blunder. Bb2 was best. } (8... Bb2 9. Rxb7) 9. Kf5?? { (5.92 → 0.82) Blunder. Bg2 was best. } (9. Bg2 Ng4 10. Qf8 Rc5 11. Nxc1 Rb8 12. Nab3 Rh5 13. Kxg4 Rb5 14. Qe7 Rxg8) 9... Rxg7?? { (0.82 → 4.81) Blunder. Nde4 was best. } (9... Nde4 10. Bg2) 10. Rxg7?? { (4.81 → 0.00) Blunder. Qxg7 was best. } (10. Qxg7) 10... Bb2 11. Bg2?? { (0.00 → -4.03) Blunder. Re7 was best. } (11. Re7 Bxf6 12. Kg6 Rc7 13. Kf7 Kb7 14. Kg8 Kb8) 11... Bxf6 12. Kg6 Rc7?? { (-2.62 → 0.00) Blunder. Nfe4 was best. } (12... Nfe4) 13. Rg8?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kxf6 was best. } (13. Kxf6 Rxg7 14. Kxg7 Ka7 15. Kg8 Kb8) 13... Ka7?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Nde4 was best. } (13... Nde4 14. Bxe4 Nxe4 15. Rf8 Kb7 16. Nb3 Rc8 17. Rxc8 Kxc8#) 14. Rf8?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kxf6 was best. } (14. Kxf6 Nc4 15. Ke6 Ng4 16. Nb3 Nh6 17. Rf8 Nf7 18. Nc5 Nb6 19. Re8 Nc8) 14... Bd8 15. Rxd8 Nfe4?! { (Mate in 5 → -11.61) Lost forced checkmate sequence. Nde4 was best. } (15... Nde4 16. Nc2 Kb7 17. Bh3 Nxh3 18. Ned4 Rc8 19. Rxc8 Kxc8#) 16. Bxe4?! { (-11.61 → Mate in 4) Checkmate is now unavoidable. Nf4 was best. } (16. Nf4 Nd6) 16... Nxe4 17. Nd4 Nd6 18. Ne6 Kb7 19. Nxc7 Nc8 20. Kf7 Kb8# { Game ends by variant rule. } 0-1