lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Daily King of the Hill Arena"] [Site "https://lichess.org/qpcOWRJS"] [Date "2016.05.13"] [White "Chronoire"] [Black "Acquilar"] [Result "1-0"] [UTCDate "2016.05.13"] [UTCTime "22:23:26"] [WhiteElo "1922"] [BlackElo "1690"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-12"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "C22"] [Opening "Center Game: Normal Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5 2. d4 exd4 3. Qxd4 Nc6 { C22 Center Game: Normal Variation } 4. Qd1 b6?! { (-0.36 → 0.20) Inaccuracy. Nf6 was best. } (4... Nf6 5. Bd3 d5 6. exd5 Nxd5 7. Be4 Be6 8. Nf3 Qd6 9. O-O O-O-O 10. Bd2 Nf6 11. Nc3) 5. Nf3 Bb7 6. Nc3 Bb4 7. Bc4 Nf6 8. e5 Ne4?? { (0.14 → 1.96) Blunder. Ng4 was best. } (8... Ng4 9. Bf4 Qe7 10. O-O Bxc3 11. bxc3 O-O-O 12. Qe2 f6 13. e6 Rhe8 14. Rfe1 Kb8 15. h3) 9. Bd2?? { (1.96 → -0.39) Blunder. Qd5 was best. } (9. Qd5 Nxe5 10. Qxe5+ Qe7 11. Ke2 Bxc3 12. bxc3 Qxe5 13. Nxe5 d5 14. Bb5+ Ke7 15. Bb2 f6) 9... Nxd2?! { (-0.39 → 0.27) Inaccuracy. Bxc3 was best. } (9... Bxc3 10. Bxc3 Nxc3 11. bxc3 Qe7 12. O-O g5 13. Re1 O-O-O 14. Qd2 Rhg8 15. Qd5 g4 16. Nd4) 10. Qxd2 Qe7 11. Qd5?? { (0.27 → -1.41) Blunder. O-O-O was best. } (11. O-O-O O-O-O 12. a3 Bxc3 13. Qxc3 g5 14. Rhe1 g4 15. Nd2 Rde8 16. f4 gxf3 17. Nxf3 Rhg8) 11... Na5 12. Qd4 Bxc3+ 13. Qxc3 Nxc4 14. Qxc4 Bxf3 15. gxf3 Qxe5+ 16. Qe2 Qxe2+?? { (-0.81 → 8.80) Blunder. d6 was best. } (16... d6 17. f4 Qe7 18. Rd1 Rd8 19. Rd3 Kd7 20. Qxe7+ Kxe7 21. Ke2 f5 22. Rhd1 Ke6 23. Ke3) 17. Kxe2 d5 18. Kd3?! { (0.55 → -0.46) Inaccuracy. Ke3 was best. } (18. Ke3 c5 19. Kf4 f6 20. Rhe1+ Kd7 21. Rad1 Rae8 22. Rxd5+ Kc6 23. Red1 Kb5 24. Rd7 Re2) 18... c5 19. c4? { (-0.42 → -1.62) Mistake. Rhe1+ was best. } (19. Rhe1+ Kd7 20. Re5 Rhe8 21. Rxd5+ Kc6 22. c4 f5 23. Kc3 Rad8 24. Rad1 Rxd5 25. Rxd5 g6) 19... Ke7 20. cxd5?? { (-1.44 → Mate in 4) Checkmate is now unavoidable. Rhg1 was best. } (20. Rhg1 g6 21. Rad1 Rhe8 22. Kc3 Rad8 23. Rge1+ Kf6 24. Rxe8 d4+ 25. Rxd4 Rxd4 26. b4 Rh4) 20... Kd6?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. f5 was best. } (20... f5 21. Kc4 Kd6 22. Rhe1 b5+ 23. Kxb5 Kxd5#) 21. Ke4# { Game ends by variant rule. } 1-0